Density increases damage based on the distance fallen. It can basically one shot the Ender dragon and Wither. It works better for PvE but is still very effective in PvP. Breach reduces the effectiveness of armor, majorly PvP based as it can take out full prot netherite (4 hits w/ strength II as I'm reading, one shot isn't as possible.)

Density increases damage based on the distance fallen. It can basically one shot the Ender dragon and Wither. It works better for PvE but is still very effective in PvP. Breach reduces the effectiveness of armor, majorly PvP based as it can take out full prot netherite (4 hits w/ strength II as I'm reading, one shot isn't as possible.)

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Description: The Syl | 1_ik (WIP) | Plus Jeffery (Placeholder) "The Garden is alive. It doesn't leave the already dead to die." DIA Helmet, IRO Chestplate, IRO Pants, DIA Boots | Enchantments (2 per) {In order]: Respiration II, Protection IV | Thorns III, Protection IV | Blast Protection III, Thorns III | Feather falling IV, Protection IV | Weapons: IRO Sword (Sharpness V, Looting III), Bow (Punch II, Infinity),


CREATOR ID: 816c09
VIEWS: 4
AGE: 1 month old
BASED ON: I forgot I had a test to do. I'll explain it after.

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