The grab function (along with a bunch of other functions) goes off a "last hit check" which checks for targets hit within the last [x] seconds, which means if i want this to grab only one guy, i have to give the actual direct hit hitbox a slight delay too (initially there was no delay for it spawning in)

The grab function (along with a bunch of other functions) goes off a "last hit check" which checks for targets hit within the last [x] seconds, which means if i want this to grab only one guy, i have to give the actual direct hit hitbox a slight delay too (initially there was no delay for it spawning in)

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Description: Jimmy Justin & Providence


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