(( I fixed my explanation on stats, at least my variation of it. (HP: Upgrades through Poison, Damage, Bleed, Fatal Damage. Hit/Health Points, it’s as simple as that. DEF: Upgrades through Heavy Poison, Heavy Damage, Fatal Damage, Armor. Percentage based, each 1 is 1% less damage. ATK: Upgrades through Training, Heavy Strikes, Weapons. Number Based, 10 is baby level, 25 is kid level, 40-50 is teen level, 50-100 is adult level, 100+ is anything above base human levels. Fatal Damages can up the maximums of everything, HP usually upgrades 75, 85, 90, or 100, DEF usually upgrades by 1, 2, 3, or 5, ATK usually upgrades by 2, 5, 7, or 10. Maximum for a normal human would be HP of 1250, DEF of 25, ATK of 150.) ))
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Description: Seemingly - He/Him/Any - 5'7" - Age 15 - HP 298/380 - DEF 8 - ATK 32 (+46) - Equipment: Cans (8), Apples (2), Fire Axe (+46), R. Knife (+7), Pickaxe (+21), Coal (50), Titanium (8), Aluminum (10), Sapphire (5), Ruby (5), Emerald (3), Iron (20), Gold (15) Currency? (518) Max Stats: 500/500 - DEF 10 - ATK 50 This is to keep in mind and to balance myself out. The only way they go PAST the maximum is if he finds a way to go past it, like a death threatening situation which was the main reason he can go that far currently. "Oven" - She/Her/Any - 5'9" - HP 3500/3500 - DEF 20 - ATK 148 - Equipment: N/A
| CREATOR ID: | d3c520 |
| VIEWS: | 13 |
| AGE: | 5 months old |
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