*Black is surprised by the sudden huge damage spike he just took, but he keeps running* "𐌆 𐌂ዞ𐌀ᚢᏵ𐌄 ᛖ𐌙 ᛖ𐌆ᚢ𐌃!! 𐌂ᚱ𐌀𐌔ዞ 𐌁𐌀ᚢ𐌃𐌆𐌂𐌏𐌏𐌕 𐌔ⳘⳘⳘⳘⳘⳘⳘ𐌂𐌊𐌔!!!!" *Black ignores the right path, and the left path, and just continues straight forward*
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Description: -[ Avatar of Destruction, Horrid Black ]- "𐌆'ᛖ ዞ𐌏ᚱᚱ𐌆𐌃 𐌁𐌋𐌀𐌂𐌊" ┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈ HP: 3,317/5,000 DEF: 25 (takes only 75% of damage from attacks) AC: 10 (15 if actively moving) (roll a D20, your attack only hits if it matches or beats the current AC) WEAKNESS: Against HOLY/RADIANT attacks, Black's DEF is 0. (takes 100% damage) RESISTANCE: Against EVIL/DARK attacks, Black's DEF is 90. (takes 10% damage) DESECRATION: ACTIVE - 3 charges remain ════════════════════════ Abilities: "Strike" - 5d4 damage (10% chance to stun for 2 seconds if the targets head is struck) ⠀ "Gash" - 5d6 damage (10% chance to cause 1d10 damage per second for 1 coinflip seconds) ⠀ "Shadowbolt" - 1d20 damage (a maximum of 7 shadowbolts can exist at once) (each Shadowbolt is treated as one attack, and separate d20s (to see if they hit) must be rolled for all of them) ┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈ ┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈ "Umbral Vision" - 8d2 damage per second as long as the attack remains on its target. (this attack requires concentration to maintain firing; attack ends if Horrid's concentration is broken, or if Horrid chooses to end it manually) (because this attack requires concentration, Horrid cannot perform any other attack during Umbral Vision) (if Desecration is active, each second is treated as 1 attack) ⠀ "Shadowbomb" - 10d4 damage per bomb (only 4 bombs can exist at once) (10% chance to inflict Confusion) (if Desecration is active, each bomb is treated as 1 attack) (each Shadowbomb is treated as one attack, and separate d20s (to see if they hit) must be rolled for all of them) ⠀ "Shockwave" - 1d10 damage; high knockback (10% chance to stun for 5 seconds) ⠀ "Desecration" - Horrid adds 2d10 true damage to his next 5 attacks that successfully hit. (Effect ends once 5th attack lands) ┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈ ┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈ "Annihilator Ray" - 12d12 damage per second as long as the attack remains on its target (once it begins firing, it cannot be aimed) (this attack requires concentration to fire for the full 5 seconds; attack can end prematurely if Horrid's concentration is broken, otherwise the attack lasts for 5 seconds) (if Desecration is active, each second is treated as 1 attack) ⠀ "Void Eruption" - 12d8 AoE damage, and medium knockback. (this attack has a 25% chance to stun Horrid Black for 1d10 seconds) ⠀ "Rage" - the target is overcome with irrational bloodlust, and will attack EVERYONE indiscriminately. (Effect ends after 3d10 seconds) ┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈ ┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈ "Dominion" - Effectively a Domain Expansion. (everyone inside except Horrid Black himself is blinded) (while inside Dominion, Horrid's attacks: do true damage instead of normal, do 1.5x more damage, and cannot miss) ⠀ "Rewrite" - Horrid forces his next attack to be a Natural 20 to hit, which means that attack does double damage. (for laser attacks, only the first second is double damage) (for attacks like Shadowbolt or Shadowbomb, only the first bolt/bomb does double damage) ┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈ ┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈┈ "Cataclysm" - damage N/A; everything inside the 4.4 mile diameter (about 61 square miles/44.5 cubic miles of space) spherical blast radius is subatomically annihilated. (Horrid is instantly killed when this attack is used) (30 second charging time) ⠀ "Singularity" - 30d20 damage per second for 10 seconds when touching the event horizon. (only a Natural 20 on a Strength saving throw lets you escape its gravitational pull) (Horrid is instantly killed when this attack is used) ════════════════════════
| CREATOR ID: | 9ce148 |
| VIEWS: | 6 |
| AGE: | 2 months old |
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