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rp gallery
Newest pixel art on the rp channel:
9ce148 *Nemesis quickly stands back up, and starts running off to the side to avoid being hit by the autocannon bullets* [(*i'm assuming they hit harder than minigun bullets)] *he scans the drones projecting the shields, and starts firing his plasma repeater at the drones that's closest to him. during all of this, Nemesis' shield finishes recharging, and it comes back online*
30924d *These drones stay relativley close to the cube, but also move to random areas at random moments*
0996de blah
30924d *Two small missle silos on the sides began shooting out several dozen miniature rockets at once, that have similar behaviour as the ones from before. There is also 2 autocannons on the front that have begun firing at nemesis. At the same time, four drones fly out of the back of the cube, and begin projecting a shield onto the cube*
30924d *The cube then suddenly glows a cyan blue before it phases over to a different area, with a small trail, as more weapons started extending out of the cube*
30924d *The arms quickly retract as the base fully goes offline, causign the panels to start shifting a bit as the face on the sreen turns to a red frown for just a moment, before switching back to the normal face. The cube then begins floating off of the base using 4 boosters on the bottom corners of the cube*
9ce148 *Nemesis sprints to the side, and dives out of the way of the energy sphere. he rolls, ends in a crouched/kneeling position, aims both arms at the cube, and lets loose both a flurry of plasma bolts from one hand, and a superheated maser beam from the other*
eccef3 *The plasma cannon fins=ishes charging, and shoots a giant sphere of energy directly at nemesis, as the rockets hit the base, the shield goes offline temporarily*
9ce148 *Nemesis suddenly stops firing swarm rockets. either the weapons overheated, or he ran out of ammo. whatever the case: the silos retract back under his armor, Nemesis points his arms in two directions: his left arm at the cube about to fire on him, and his right at the base. his left hand transforms into a maser cannon, and starts charging up. his right hand transforms into a plasma repeater, and starts firing plasma bolts at the base*
17af23 *The rockets from the mechanism's rocket launcher miss the smaller rockets, simply because of their erratic nature and small frames. Meanwhile, the gatling gun switches out for a pulse cannon, that starts charging up and aiming directly at nemesis*
371328 i'm quoting someone "Adolf Hitler committing a religious genocide is not remembered fondly, but biggus dickus doing the exact same thing, well that's just a little horseplay"
9ce148 [(*i have to keep track of like 20 billion things, and also somehow make progress)]
9ce148 [(*there's also like a clusterfuck of things happening at once)]
17af23 ((Random bullshit go,,))
9ce148 [(*i am NOT gonna lie, i think i jumped the gun with wanting to test him. i deadass didn't write down ANY weapons for V3, i just be making shit up again)]
17af23 ((Partially))
9ce148 *even without the energy shield to protect him, Nemesis armor is so tough that the gatling gun bullets are just bouncing off. once the square shockwave on the floor makes contact with Nemesis' feet, Nemesis gets pushed back again, but less this time. it also appears the slight EMP-like effect of the shockwave also does less: Nemesis is halted for less time than before*
fdcfdc IS THIS BASED OFF ARTISAN HOURS
c0a2bb ((Reminder that the shockwaves dont go up and out like normal AOE, theyre just like expanding square-shaped shockwaves on the floor))
fdcfdc i used 3% of my available 5% brain power to write that
c0a2bb *The minigun stays locked onto Nemesis as the rocket launcher starts attempting to fire rockets at the other missles to attempt to intercept them. While this happens, the shockwave from the base releases, as another one begins charging up*
9ce148 *Nemesis exits the entrance portal and slides to a stop. he scans the cube, and then looks towards the base it came from. on a dime, Nemesis switches targets: swarm rocket silos extend out of his back, and he fires a ton of mini-rockets at the base. these rockets move in very erratic random patterns, but they are homing so they will eventually hit their target unless countered somehow*
fdcfdc vessels are hollow, well, vessels, meant to host a soul and be controlled, however if a soul is forced into a vessel that is already in use it will probably either lead to the stronger soul taking over control(like the kris situation), or the soul being absorbed and them fusing or smth. your "learning to talk" question is a little confusing, if the soul is from a higher plane(like us playing deltarune) then they probably dont need to "learn to talk", but if its a new soul (like someone just being born i guess) then they would need to learn to talk, yes. pepper said that john guy needs to learn to talk because he was just a memory'less clone of john, bro dont know how to speak yet (this explination is prolly ass and all over the place cause im tired )
c0a2bb ((I will also note that if FOSaCC detects that nemesis is critically damaged, he will stop attacking))
c0a2bb ((Also, little note to scott, that barrier is going to make attacking the cube itself completley impossible, as the barrier reflects projectiles with 150% velocity and also meet physical blows with 150% velocty. Kinda like that one artisan upgrade. You'll need to attack the base))
c95776 Ouuugghhh syl doesn't come onto Pam until next week ooouughh what do I do
006d2b cause like. vessels are kinda just. vessels right? or have i been evil and fucked up this entire time without considering the fact that maybe even they have some semblance of sentience
0b970e ((Holy shit, my grammar))
0b970e *Nemesis would end up hitting the holographic barrier around the cube which not only sent nemesis' arm back a bit from recoil, but also amde him vulnerable to the burst of energy, from the beam, whicjh would knock nemesis back through the portal*
006d2b so like, with what pepper said right. does it mean that the SOUL has to learn how to talk through the vessel or that the vessel itself has to learn how to talk
0b970e *The indicator suddenly shifts as the portal opens, the beam now being pointed right at nemesis. The beam itself is about to fire a short burst of energy directly at nemesis. Meanwhile, the shockwave is almost done recharging*
9ce148 *Nemesis jumps through the portal, his elbow rocket ignites, and he tries to punch the cube*
fdcfdc ohm y goodness hes using the caesar portals
8cf262 yes?
fdcfdc whats your question
9ce148 *while he's running, 2 things happen: the first is that a small hatch on the back of Nemesis' right elbow opens, and a thruster extends out. the second thing that happens is that two square shaped red portals open: one in front of Nemesis, and one directly above the cube*
006d2b looks around before raising my hand
0b970e *One of the gatling guns switches out for a rocket pack, that starts shooting out rockets in interveals of around 5 seconds, as the top opens up with a barrel facing upwards, and begins shooting a beam into the sky. This beam seems to create another stationary beam at nemesis's current location, like an indicator*
0b970e ((The shockwave doesnt go too high up, its moreso grounded, not like an aoe blast, just like an expanding square))
9ce148 *as the energywave hits Nemesis, his energy shield takes the brunt of it. and due to the EMP-like nature of the pulse, his shield flickers and sparks a bit before shutting off* "๐ฝ๐ ๐ฃ๐๐๐๐ ๐๐๐๐ฃ๐๐ช ๐ค๐๐๐๐๐ฅ๐ฆ๐ฃ๐ ๐๐๐ฅ๐๐๐ฅ๐๐. โ๐๐ฅ๐๐๐ ๐๐๐๐ ... ... ..." *after a few seconds Nemesis just resumes running*
0b970e *Shortly after the shockwave releases, the base begins charging up again*
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